Australia>Brisbane>The Haunting File: Brisbane - What's Under Brisbane Town
Outdoor escape game

The Haunting File: Brisbane - What's Under Brisbane Town

Play at your pace Β· usually 90 min 3 km Brisbane App-guided
Play in
English

The adventure

About this quest

The city feels older tonight. Heavier. Like something has been waiting a very long time for someone to come asking.

You've been recruited by the Bureau of Otherworldly Observation, and Agent Howl is handing you your first case: a district full of the dead, and a file nobody has ever managed to close.

Thirteen stops. Thirteen things this city would rather you didn't look at too closely. Some of them are waiting for you.

The dead here were real people, and they remember what the plaques leave out. Ask the right questions and they'll tell you. Ask the wrong ones and you'll find out why the file is still open.

Keep your phone torch handy. You'll want it. πŸ•―οΈ

Is this for you?

Who it's for

Couples, friends and small groups of adults who enjoy ghost stories and dark history can work through a case file across 13 stops in Brisbane, solving a puzzle at each, in 1.5 to 2 hours over 3 km. If you want a live guide to question, or have children who might find tales of the city's dead too grim, choose something lighter.

What makes this quest special

Highlights

    πŸ‘» Thirteen Stops – Let's hope thirteen isn't unlucky.
    πŸ” Clues Hidden in Plain Sight – Everything you need is out there in the streets, if you're brave enough to look closely.
    🎭 Get Your Crew Together – Bring someone to grab onto.
    πŸŒ™ Better After Dark – Much better. Keep your phone torch ready, in case something moves.
    πŸ“– The Real History Underneath – Uncover the stories behind the streets you thought you knew.

From your phone to the streets

A walk that turns into an adventure.

  1. 1

    Open the app. You’re on your way.

    Choose your pass, then open your quest in the Questo app. It guides you from the starting point.

  2. 2

    Get outside. Follow your curiosity.

    Discover real places and their stories on foot. Stop for a coffee or a photo, then pick up where you left off.

  3. 3

    Crack a clue. Share a little victory.

    Look around for answers, solve puzzles and enjoy the β€œwe got it!” moments.

CHOOSE YOUR PASS

How many are playing?

Get this quest
No booking slot Β· play any dayFull refund until you start playing
Players exploring the city together

BRING YOUR WHOLE GROUP

One city. Rival teams. Great stories together.

A school trip, a team day or friends out together. Turn your next outing into a little friendly competition.

Team vs team

Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.

Everyone for themselves

One player per phone. Solve clues on your own and race for the top spot on the final leaderboard.

Can a team share one phone?

Yes. Play together on one phone per team, or use your own phones and join the same team in the app. We recommend your own phones so everyone can take part.

The real-world playing space

Brisbane

A Β· Start

The Old Windmill, 226 Wickham Ter, Spring Hill QLD 4000, Australia

B Β· Finish

2B George St, Brisbane City QLD 4000, Australia

Get directions to the start

Start and finish only. Discover the stops as you play.

WHAT MAKES A QUEST DIFFERENT

Your adventure, with a playful twist.

1 / 4

Setting

This quest
An outdoor route through the city
Escape room
An indoor setting designed for the game
2 / 4

Playing together

This quest
Use your own phones to team up or compete
Escape room
Solve challenges together in the room
3 / 4

Pace

This quest
Check this quest’s playing modes and access hours
Escape room
Usually a booked session with a time limit
4 / 4

Price

This quest
Choose device access above to see your total
Escape room
Prices and group sizes vary by venue

Features and terms vary by experience. Check the details before booking.

A little clarity before you go

Frequently asked questions

Where does the ghost walk start and finish?
It starts at The Old Windmill and finishes at Old Government House, so it is not a loop. In between you pass Jacobs Ladder, Anzac Square, the Brisbane GPO, Brisbane Arcade, Queens Gardens, the Commissariat Store Museum and Queensland Parliament, among others.
How long does it take?
Most players take around 95 minutes, so allow 1.5 to 2 hours. That includes walking roughly 3 km between the 13 stops and solving the puzzle at each one. You can go at your own pace.
Is Queens Gardens on the route?
Yes. Queens Gardens is the seventh stop, reached after Reddacliff Place and followed by the Historic Queensland Government Printing Office. The app guides you there from the previous stop, so you do not need a separate map.
Can we play as a group?
Yes. One ticket covers the whole group playing together, so friends or couples can follow the case side by side on one phone and work out the puzzles together at each stop.
Do we need to book a time, and can we pause?
No set time is needed. There is no guide and no group to join, so you can start whenever suits you, including in the evening. You can also pause partway and continue the walk later.

Your next story starts outside.

Your next adventure is an app away.

Get the Questo app. Pick a quest, follow the clues and make the city your playground.

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