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Maribor 1681. The Black Seal

4.17Valoración de jugadores
Juega a tu ritmo · unos 145 min 1,4 km Maribor Guiado por la app
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La experiencia

Sobre esta experiencia

Maribor, 1681. The plague is lifting, and the physician who signed eight months of the dead has vanished — his satchel left on the cathedral steps.

A torn page from the death register. A coded note. A seal nobody will admit to owning. Some of the dead were never his patients, and their houses changed hands before the graves closed.

Take the satchel. Follow the wall down to the river, and finish at the tower where the city passed judgement.

Not a tour with questions attached. A case.

¿Es para ti?

Para quién es

Friends and couples who like escape rooms and detective games get a real case to crack: a vanished plague doctor, a forged signature, a coded note and a black seal, traced over twelve stops along the old wall toward the river. Puzzles are medium difficulty and the walk takes 1.5 to 2 hours. Families with young children may find this tale of plague deaths and stolen houses too dark.

Qué hace especial esta quest

Aspectos destacados

  • Slomškov trg and the medieval Lantern of the DeadThe plague column on Glavni trg and its six saintsThe old town hall and the year carved on its faceŽidovska ulica and one of Europe's oldest synagoguesThe Jewish, Water and Judgement TowersStara trta, the oldest living vine in the worldThe old tanners' lane down to the Drava

De quienes jugaron esta quest

Buenos momentos, contados por quienes los vivieron.

4,17 / 5

6 valoraciones de jugadores

Reseñas seleccionadas de jugadores. Textos y puntuaciones originales.

Del teléfono a las calles

Un paseo que se convierte en aventura.

  1. 1

    Abre la app. Empieza la aventura.

    Elige tu pase y abre la aventura en la app de Questo. Te guía desde el punto de inicio.

  2. 2

    Sal a la calle. Sigue tu curiosidad.

    Descubre lugares e historias a pie. Para a tomar un café o hacer una foto y continúa donde lo dejaste.

  3. 3

    Resuelve una pista. Celebradlo juntos.

    Buscad respuestas a vuestro alrededor, resolved enigmas y disfrutad de cada «¡Lo tenemos!».

Tu paseo de un vistazo

Maribor

A · Inicio

Slomškov trg, 2000 Maribor, Slovenia

B · Final

Pristan 8, 2000 Maribor, Slovenia

Cómo llegar al inicio

Solo inicio y final. Descubre las paradas mientras juegas.

A lo largo del recorrido

Monumentos y joyas ocultas incluidas

Las personas detrás de la aventura

Creado por Enigvia.

Una ruta que une lugares e historias de forma divertida.

Creado por Enigvia

Qué conviene saber antes de jugar

  • Murder Mystery
  • Hidden History
  • Difficulty level: Medium 🟡🤔
  • Step Into the Story
  • Edad mínima recomendada: 12+

Unas respuestas antes de salir

Preguntas frecuentes

Where does the Maribor murder mystery start and finish?
It starts at The Doctor's Last Message, on the cathedral steps where the missing physician's satchel was left. The route follows the wall down to the river and finishes at The Judgement, the tower where the city passed judgement. It does not return to the start.
How long does the game take and how far is the walk?
Most players take 1.5 to 2 hours, including walking and solving the puzzles. The route covers about 1.4 km over twelve stops. You can pause at any point and continue later, so there is no need to finish in one go.
Is it suitable for children?
It is a murder mystery set during the 1681 plague, with forged records, coded notes and suspicious deaths, and the puzzles are rated medium difficulty. It suits teenagers and adults best. Younger children may find the story dark and the case long.
Can we play as a group, and do we need to book a time?
Yes, friends or couples can solve the case together on a phone. The quest is free to play, and there is no group to join or time slot to book. Start whenever you like and play at your own pace.
Is it outdoors, and what if it rains?
The whole case is played outdoors on Maribor's streets, along the wall and by the river, so dress for the weather. If rain sets in, you can pause the game and pick it up again later from where you stopped.

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