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The mystery of the Unspunnen Stone - Escape Interlaken

5Valutazione dei giocatori
Gioca al tuo ritmo · di solito 115 min 2,5 km Interlaken Guidato dall’app
Gioca in
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L’esperienza

Informazioni su questa esperienza

Step back to 1808 Interlaken as a secret agent for the High Bailiff in an immersive historical scavenger hunt. Solve brain-teasing puzzles outdoors to walk in the footsteps of tradition through Interlaken’s historic streets. From the bustling landing stage to the serene banks of the Aare, every location reveals a layer of the town’s heritage, offering surprises even for locals.

♿ Accessible for wheelchairs and strollers: <10m elevation, single gravel path. 
🎵 Use headphones or mute please.

Fa per voi?

Per chi è

Families with school-age children, couples and friends who enjoy escape rooms can spend just under two hours as secret agents for the High Bailiff in 1808, solving puzzles on a 2.5 km walk from the old boat landing stage to the lock on the Aare. It fits easily between mountain trips, and locals may still learn something new. Anyone who wants a live guide to question, or an indoor plan for a wet day, should choose something else.

Cosa rende speciale questa quest

In evidenza

  • Kid-Friendly Secret Agent Mystery in 1808: Featuring the legendary Unspunnen Stone.

  • Decode Puzzles: Including visual observation tasks, math riddles, cultural trivia, and logical deduction.

  • A Scenic Cultural Tour: Discovering hidden historical details on Swiss Sports alongside must-see landmarks.

  • The Game Utilizes AI-Generated Scenes.

Da chi ha giocato questa quest

Bei momenti, raccontati da chi li ha vissuti.

5,00 / 5

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Dal telefono alle strade

Una passeggiata che diventa avventura.

  1. 1

    Apri l’app. L’avventura comincia.

    Scegli il pass e apri la tua avventura nell’app Questo. Ti guida fin dal punto di partenza.

  2. 2

    Esci. Segui la tua curiosità.

    Scopri luoghi e storie a piedi. Fermati per un caffè o una foto, poi riprendi da dove eri rimasto.

  3. 3

    Risolvi un enigma. Festeggiate insieme.

    Cercate le risposte intorno a voi, risolvete gli enigmi e godetevi ogni «Ce l’abbiamo fatta!».

La tua passeggiata a colpo d’occhio

Interlaken

A · Partenza

3800 Interlaken, Switzerland

B · Arrivo

Spielmatte 9, 3800 Unterseen, Switzerland

Indicazioni per la partenza

Solo partenza e arrivo. Scopri le tappe giocando.

Le persone dietro l’avventura

Creato da kareina.

Un percorso che unisce luoghi e narrazione giocosa.

Creato da kareina

Da sapere prima di giocare

  • Step Into the Story
  • Kids' Favorite
  • This quest features interactive puzzles you’ll solve in the real world.
  • Audio Stories
  • Ensure your phone is fully charged or bring along your trusty power bank

Qualche risposta prima di partire

Domande frequenti

Where does the quest start and finish?
It starts at the old boat landing stage (Alte Schiffsanlegestelle) and finishes at the Schleuse, the lock on the Aare. It is not a loop. On the way you pass Schützenmatte, Höheweg, the meadow of the Augustinian monastery, Höhescheune and Sagiplatz, among other stops.
How long does it take and how far is the walk?
Most players take just under two hours, including walking and solving the puzzles. The route covers about 2.5 km through the town. You can pause at any point and continue later, so it is easy to fit around other plans in Interlaken.
Is it a good outdoor escape game for kids?
Yes, it is tagged as a kids' favourite and suits school-age children best. The puzzles are solved in the real world using what is around you, and audio stories set the scene in 1808. Younger children will enjoy it most with an adult helping on the trickier puzzles.
Is it free, and do we need to book a time?
The quest is free to play. There is no time slot to book, no group to join and no guide to meet. You start whenever you like on your phone, and friends or family can play together as one group.
What should we bring, and is it all outdoors?
The whole route is outdoors, so dress for the weather. Make sure your phone is fully charged or bring a power bank. The quest includes audio stories, so bring headphones or keep your phone muted out of consideration for others.

La tua prossima storia inizia fuori.

La tua prossima avventura inizia nell’app.

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